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Erandi

Erandi portrait

Magenta  ·  Jaguar  ·  Mage

Jaguar. Raised by monks after his parents were killed in an Order raid. Natural leader, principled to a fault, emotionally reactive under the surface. His right paw is entirely black.


Stats

35
Max HP
3
Range
6
Relic Slots
d4
Move
d4
Attack
d8
Ether

Abilities

Passive

Synergy

Once per turn, after you play a Spell card, pay 3 Ether to copy it. Choose new target(s). The copy costs no Ether and is not considered played. Cannot copy a copied Spell.

Special — Action

Focus

Roll 1d4, then choose — Channel: up to 2 targets gain that much Ether. Study: draw 1 card (draw 1 more on a 4). Fracture: 1 target in range loses that much HP.


Playstyle

The highest Ether die in the roster (d8) makes Erandi a powerful resource engine. Synergy turns single Spell cards into double value. Focus is a flexible Action that can push Ether to allies, draw cards, or deal damage — all from his extended Range 3. Lowest HP — stay back.