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Fawnalore Rules Compendium

The complete reference for all game rules — v0.1 · Living document

Looking for a specific rule?

Use the search bar above (or press Ctrl+K / Cmd+K) and ask in plain language. Try: "what happens when I die" · "how does attacking work" · "what is a PPC"


Quick Reference​

Turn Order

  1. Main Phase — move and/or take an Action
  2. Clean Up — discard down to 7 cards
  3. PPC Turns — resolve your creatures
  4. Draw 1 card from your Relic Deck (end of turn)

Combat in 3 Steps

  1. Declare a valid target within Range
  2. Roll your Attack Die and add modifiers
  3. Apply damage — all attacks hit

Damage reduction stacks · minimum damage is 0

Tile Types

  • Ether — Roll Ether Die, gain result
  • Relic — Refill your hand up to a maximum of 7 cards from your Relic Deck.
  • Makri — Draw 1 Makri card, you control it
  • Event — Draw 1 Event card, resolve now
  • Campaign — Always visible; flip and scan the QR code

Golden Rules

  • Card text beats the rulebook
  • Specific beats general
  • Effects resolve fully once begun
  • When in doubt, keep playing
  • Casual modding is encouraged

Core Rules​

SectionWhat it covers
Entities & ZonesPlayer, Character, PPC, Makri, Controller, Zones
StatsHP, Movement, Attack, Range, Ether, Relic Slots
Turn StructureDraw, Main Phase, Clean Up, PPC Turns
Movement & TilesRolling movement, tile reveals, exhaustion
CombatAttacks, damage pipeline, death and removal
Cards & EtherPlaying cards, permanence, Relic Slots, Ether costs
Triggers & TimingTrigger resolution, interrupts, priority
Damage & PreventionReduction, prevention, redirection

Game Modes​

ModeDescription
Co-opAll players vs the board — Downed → Revive → Dead
PVPFree-for-all or team play
CampaignCo-op across multiple episodes with character persistence

Characters​

CharacterAnimalRole
ShimaTanukiAssassin
AmkaPolar BearWarrior
PonaTurtleHealer
ErandiJaguarMonk
AgowaOwlScout
PratiMonkeyTinkerer

Reference​

PageWhat it covers
GlossaryEvery term defined in plain language
FAQCommon questions written how players actually ask them
ChangelogWhat changed and when